Imagine using a digital text book in which the organs in the human body come out of the skeleton, the core of an atom is exposed or layers of soil are exposed to illuminate the dinosaur skeleton underneath (Klavins, 2020). These augmented reality additions to digital textbooks already exist. A medical student can explore the human body without the need for a cadaver, an archaeology student can participate in a practice dig, and a college student can study atoms without a lab. Augmented reality provides students learning that comes to life from the page. Education has become a 3-D experience for the student transforming them from the classroom to video screen.
Klavins, Ainars (2020). Overly/Augmented Reality for Education and Training. https://overlyapp.com/blog/augmented-reality-in-the-classroom-ideas-for-digitizing-education-and-training/
Tammy, I followed your link. This technology is amazing. Especially the organs. I remember hearing a while back that it was difficult to secure cadavers for students, this solves that problem and seems to be a cheaper fix. I look forward to learning more about augmented reality as I have not really seen it in action until now.
ReplyDelete-Mandy
Mandy
DeleteI have been lucky as a flight medic in the Army to be exposed to several AR programs that dealt exclusively with modeling anatomy for training purposes. I do hope that continued technological advances will lead to cadaver training that is completly AR with 3 modeling. Thank you for your comments.
Tammy
Tammy,
ReplyDeleteI believe that Augmented Reality (AR) and Virtual Reality (VR) are cost-saving tools that will drive education and learning further into the future. Technology has become a tremendous factor in the e-learning domain and it is not going to slow down. A student can visit "outer-space" without actually going to outer space and programmers can make it seem so realistic and educational at the same time. I am a visual and practical learner, so anything that I can see and touch would help me learn faster than reading or listening to lectures. Do you think that we are depending heavily on technology to learn or educate our kids? For example, I asked my son which language he wanted to study in high school and he responded "why, I can just ask google to translate it for me." Crazy right? I should've been upset, but then I'd be a hypocrite. I ask "Siri" for information all the time. Anyway, I am interested to read your thoughts.
Charles
DeleteYes I do believe that the advances in AR/VR are amazing. I have completed recertification for my medical training completly online. The patient lived based on my choices and it was very realistic. I believe younger learners have whole heartily embraced the notion of AR/VR. To them text learning is outdated. None of my nieces have books anymore there text books and learning material are all online including 3-D modeling available on their digital devices. I can see where your son is coming from. Why learn something when the answer is at your fingertips or voice. Thank you for your comments.
Tammy
Tammy,
ReplyDeleteI really enjoyed reading your blog. I had no idea this kind of technology existed. I also followed your link and was amazed at how far down the rabbit hole it took me. I think augmented reality will be a game changer for future design. It is not only going to change what people do with products, but it is also going to change what they want to get out of a product. I think this technology can not only change the actual product but the technology that develops the product. If you want to talk about cutting edge tools that can help an instructional designer, this is one of them. The ability to create models or simulations to help in the design can save precious time and resources so that the end state of the product meets the consumers need the first time. I am looking forward to following this blog to learn more about this amazing technology.
Kevin
Kevin
DeleteYes the potential for AR/VR is tremendous. Most of my exposure to AR has occured during combat training, aviation, and medical training. 3-D modeling will impact ID in a big way. Thank you for your comments.
Tammy
Tammy,
ReplyDeleteThank for introducing a great online web source that allows me to explore the potential of AR in diverse learning contexts. I was skeptical about digital textbooks, which was initiated 10 years ago. By that time, digital text book heavily relined on hyperlink and limited interactive 2D multimedia. However, with the advancement of technology, such as AR, I can see digital textbook has a great way of its usages in everyday life. I am looking forward to reading more posts for this topic.
Professor
ReplyDeleteMy experience with AR has been mostly with combat training, aviation and medical training. I would love to get my hands on text books with AR features. There use seems to be more widespread in K-12 instruction then higher learning. The potential is huge and I hope continues to grow. Thank you for your comments.
Tammy
Tammy,
ReplyDeleteWOW! I had no idea we had this tech. when I read the brief description in your post about your blog and immediately though of Sci-Fi movies about the future and space travel with maps and diagrams that were augmented into 3D. This topic is very interesting. From my Infantryman's foxhole, I could see this giving us augmented reality views of a target, instead of using our imagination and a 2D graphic. I look forward to what you share.
Andy D
Tammy,
ReplyDeleteAs a frequent eTextbook user I find it fascinating that my books might include this in the future. Although my simple mind cannot currently fathom how that will work on my devices or with eReaders. Depending on cost, this could be a game changer in instructional design. I assume that 3D means I would need special additional hardware for it to work or in the future my iPhone will have the ability to project this using my Kindle app. Tammy...did you talk to Bezos and Cook about teaming up for this?
Mike
Tammy,
ReplyDeleteGreat ideas regarding AR in the classroom. There is so much more to it than hunting that elusive charizard pokemon! Last year I went to the Museum of Natural History in New York City, and they had an AR platform where the guest scanned a QR code that downloaded and launched an app that would allow you to interact with the exhibits. You could point the camera at the t-rex fossil and see what those different parts would look like when the animal was alive. Pointing your camera at artifacts would launch an information screen that would tell you all about them, without straining your eyes to read the tiny print on the display info card. Great possibilities here, I look forward to your future writings.
-Donny